Gaming General Discussion Thread

Thread Rating: 22 votes, 4.64 average.
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  1. Post
    #76
    I enjoyed LA Noire, but i felt it just got too long, particularly when the case mechanics didnt change. I got bored and even though i bought the season pass didnt finish

    I did enjoy the mature story telling and sensibilities taking on more adult topics and trying to be different than the run of the mill story telling in games. Good game, but clunky in a few spots.

  2. Post
    #77
    darryn wrote:
    I just finished LA Noire. I found it incredible. A really good story that I can't stop thinking about.

    When I hop online though I see a lot of negative comments and it seems many people didn't enjoy it.

    Thoughts?
    A lot of people were also crying about how the graphics weren't up to scratch: "The facial animations were great but everything else looked rubbish"

    Personally, I thoroughly enjoyed it, definitely one of my favorites of the year.

  3. Post
    #78
    I recently heard of this after the Giantbomb GOTY. A simple flash game which kinda gets a bit batshit insane - when you figure it out....

    http://twinbeardstudios.com/frog-fractions

  4. Post
    #79
    Anyone get the Age of Empires 3 Complete Edition? What's the multiplayer like?

  5. Post
    #80
    Greedy wrote:
    I enjoyed LA Noire, but i felt it just got too long, particularly when the case mechanics didnt change. I got bored and even though i bought the season pass didnt finish

    I did enjoy the mature story telling and sensibilities taking on more adult topics and trying to be different than the run of the mill story telling in games. Good game, but clunky in a few spots.
    I liked how long the game was. I guess the only thing I wasn't keen on was the finale

    Spoiler:


    That being said though, I loved the story, the mechanics and how they tried out some great new technology and would love to see more games like it in future.

  6. Post
    #81
    Recently I put the original Tomb Raider in my original PlayStation.

    Sure, on a 1080p 50" TV the composite connection and subsequently the graphics don't look much. But for a game 17 or so years old it actually looks pretty good.

    The truth is I've enjoyed playing this classic title again, so much so that TR got me off Halo 4 2 weeks after launch.

    What really struck me playing this game against the current generation was what TR did really well. Firstly there is the animation; Lara's movement is silky smooth. Her acrobatics look convincing, doing a swan dive is for me one of gamings simple pleasures. Then followed by the handstand when climbing up a ledge. Then there is the gameplay, again TR is dialed. It still seems to have the perfect blend of platforming, exploration, action and narrative. The last thing I found amazing looking back at TR was the sound, the sound of Lara breaking when she takes a tumble still makes me feel a bit sick inside.

    It's not without it's faults though, the amount of clipping by today's standards is criminal. And obviously there's no surround sound. But the rest of TR has been done so well, I actually don't care.

    Well done on a fantastic game Core Design and Edios Interactive.

  7. Post
    #82
    BlightedArt wrote:
    I liked how long the game was. I guess the only thing I wasn't keen on was the finale

    Spoiler:


    That being said though, I loved the story, the mechanics and how they tried out some great new technology and would love to see more games like it in future.
    I dunno i just got bored of it and felt it became a grind. I had exactly the same feeling with Red Dead Redemption - i got really bored in the last section. I hope the same doesnt happen with GTA 5

  8. Post
    #83
    I'm playing three PBEM Civ IV games at the moment;

    Earth 2010 as America
    Earth 2010 (Minor Nations) as Japan
    Random Map as Persia (led by Hannibal)

  9. Post
    #84
    DirtySlave wrote:
    Hotline Miami is amazing
    This game is worth playing for the music alone, but it also has excellent gameplay and visuals. I'm struggling to get A+ on every level; I just can't continue combos for long enough on some of them. It's surprising how a game where you die every 10 seconds and repeat the same things over and over (ie trying to nail a certain combo) doesn't get tedious. Hotline Miami along with Natural Selection 2 are my favourite games of 2012; I thoroughly recommend it to everyone!


  10. Post
    #85
    Chickenman wrote:
    Recently I put the original Tomb Raider in my original PlayStation.

    Sure, on a 1080p 50" TV the composite connection and subsequently the graphics don't look much. But for a game 17 or so years old it actually looks pretty good.

    The truth is I've enjoyed playing this classic title again, so much so that TR got me off Halo 4 2 weeks after launch.

    What really struck me playing this game against the current generation was what TR did really well. Firstly there is the animation; Lara's movement is silky smooth. Her acrobatics look convincing, doing a swan dive is for me one of gamings simple pleasures. Then followed by the handstand when climbing up a ledge. Then there is the gameplay, again TR is dialed. It still seems to have the perfect blend of platforming, exploration, action and narrative. The last thing I found amazing looking back at TR was the sound, the sound of Lara breaking when she takes a tumble still makes me feel a bit sick inside.

    It's not without it's faults though, the amount of clipping by today's standards is criminal. And obviously there's no surround sound. But the rest of TR has been done so well, I actually don't care.
    Well done on a fantastic game Core Design and Edios Interactive.
    I played this recently on the Saturn and thought it aged terribly. Got up to the T Rex and quit. Playstation version looked better if I reccall?

  11. Post
    #86
    Replaying some ME3, forgot how ****ing awesome it is. Best 3rd person shooter combat out of any game, IMO.

  12. Post
    #87
    Finished Spec Ops: The Line. Gameplay is 3rd person cover system so nothing new. The story was really good especially for a shooter and it was worth playing for that alone.

    They should've picked a better name for it. Even just "The Line" would've worked.

  13. Post
    #88
    CODChimera wrote:
    They should've picked a better name for it. Even just "The Line" would've worked.
    Take 2 had a known tactical war shooter IP (budget game series for PS1) sitting around gathering dust, it makes perfect sense to utilise it. The built in brand awareness was there, even if the original games were reportedly shit (I never played them, so I can't comment).

  14. Post
    #89
    Skorky wrote:
    Replaying some ME3, forgot how ****ing awesome it is. Best 3rd person shooter combat out of any game, IMO.
    The combat gameplay is certainly a big improvement over the first and even the second.

  15. Post
    #90
    I caved and got the ME3 DLC. I'm enjoying Leviathan so far, seems so mysterious. From Ashes was a rip off and should have been free from launch. Will probably play Omega after the Cerberus mission in the main quest. Combat is good but it's nothing compared to the story in these games.

  16. Post
    #91
    Played through Leviathan and Omega, both were pretty awesome. And I got From Ashes for free at launch so that's fine with me, he's an awesome character.
    Although I didn't quite get the emotional vibe that I got from the end of Overlord from ME3 DLC but that's okay.

    And I agree the story is the main thing, the dialogue, the characters, but I don't think the combat is "nothing" compared to it. ME3 has some amazing level design in both the story and combat gameplay respects, and they've made it so you can play the game in many different ways - even as the same class.

  17. Post
    #92
    Just bought Neverwinter Nights. I've played this game so much to death but I thought I'd get back into it as I am very bored and just trolling GP in my spare time. Cannot wait to get back into the online mods and play with people, hopefully the game is not dead, it has been a very long time since it's peak.

  18. Post
    #93
    InvisibleShadow wrote:
    The combat gameplay is certainly a big improvement over the first and even the second.
    I thought it regressed tbh, cover shooters are kind of shit in the first place but I thought adding clips made the game more shit.

    Trying to push you towards chaining powers got almost as tiresome as deadspace combat

  19. Post
    #94
    Finally got around to finishing spec ops the line, story was massively shit in the end - so heavy handed and laborious.

    Definitely a bargain bin game.

  20. Post
    #95
    werewolves? wrote:
    Trying to push you towards chaining powers got almost as tiresome as deadspace combat
    Mass Effect 1 was exactly like that, hence tech and biotic powers being in the form of proximity mines. If you don't wanna "chain powers" then either A. play different class like Soldier or B. SIMPLY DON'T PLAY THAT WAY. The Mass Effect series has always supported so many different play styles.

    Also I disagree, combat changed for the better as the series went on. The classes in ME1 were very samey (eg Infiltrator was basically Engineer with better selection of firearms to specialise in on the first play through). In ME2 they took all 5 classes back to the drawing board and actually made them unique, eg having exclusive powers.

    ME3 refined the ME2 formula even further, eg having a much better cover and melee systems; rebalancing the powers (eg merging ME2's rather useless AI Hacking with ME1's Sabotage; making Overload affect both shields and biotic barriers) having deeper skill trees; bringing back weapon mods; having FAR more armour pieces.

    Another positive change was making weapons skill-based over stat-based because it frankly made no sense from a story PoV. You're supposed to be a highly experienced soldier and infantry commander, you should already be good at aiming f*cking a gun steadily. (I thought the same about Deus Ex 1 actually).

    but I thought adding clips made the game more shit.
    The writers hung a lampshade on that.


  21. Post
    #96
    Cool, looks like I am going to play through Leviathan and Omega

  22. Post
    #97
    darryn wrote:
    I played this recently on the Saturn and thought it aged terribly. Got up to the T Rex and quit. Playstation version looked better if I reccall?
    As I'd said, the graphics weren't so sharp on current display panels. But, my guess is if you'd plugged the console into a 21-25" CRT (the display of the time) you'd be pleasantly surprised by the graphics. Similarly, if you plugged a current console into the above TV you'd be appalled by the graphics. At the end of the day it comes down to optimisation. CRT panels also do a great job of hiding imperfections, fixed pixel panels not so much.

    My recollection is that the PS version was the better version too. I never played the Saturn version so can't say first hand.

  23. Post
    #98
    Just finished Halo Reach couple weeks ago and currently playing Call of Duty: MW3
    There are mostly human vehicles that are driven and if I was in charge of Microsoft I would break the rules a bit and get them to program the much larger alien vehicles like the crayfish-looking Scarab so I can knock out the alien driver and use the blast weapon on those giant super-carriers and see them dive slowly head-on into the mountains or oceans. In the final stage of the game, I had to save the more powerful human weapons to fight off the stronger aliens before finally using the huge carrier-destroying gun - on only one alien carrier. Just felt that those alien carriers seemed to be much more than a dozen of eggs and I believe that these aliens want us to "buy" their defeat and feel good about it -for now .;*;.
    polynesium
    Guest

  24. Post
    #99
    Chickenman wrote:
    As I'd said, the graphics weren't so sharp on current display panels. But, my guess is if you'd plugged the console into a 21-25" CRT (the display of the time) you'd be pleasantly surprised by the graphics. Similarly, if you plugged a current console into the above TV you'd be appalled by the graphics. At the end of the day it comes down to optimisation. CRT panels also do a great job of hiding imperfections, fixed pixel panels not so much.

    My recollection is that the PS version was the better version too. I never played the Saturn version so can't say first hand.
    You guys should check out the remake, I think it was called Legend. They did really well on that.

  25. Post
    Bt wrote:
    You guys should check out the remake, I think it was called Legend. They did really well on that.
    Legend was the Reboot ver 2 (Angel of Darkness was Reboot ver 1 and sucked), Anniversary was the remake using the Legend engine and voice actor. But yes I felt that anniversary was a good re-imagining of the original. I played it through on 360 and I just picked up the HD Trilogy (Legend, Anniversary and Underworld) on PS3. Which hopefully I'll get a chance to play through again before Tomb Raider (reboot ver 3). Not that playing through the earlier titles actually matters. I'm just kinda OCD like that.

    I also saw that today on Steam the whole package I, II, III, IV, V, AoD, Leg, Ann, UW is on sale for $14.99usd.